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C# 3D Engine

 

 

 

 

 

 

Here's the requested code from the pastebin:

Wrap Lines   Use Line Numbers
import Image, ImageDraw
 
image = Image.new("1",(160,43))
draw = ImageDraw.Draw(image)
draw.arc((0,0,200,200), 90, 0,fill=1)
image.show()
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